Gemini Omni: Google's new AI video model explained

On May 19, 2026, Google announced Gemini Omni — a model that takes anything as input (text, images, audio, video) and outputs video with sound. "Create anything" sounds like a marketing line, but there's a real architectural decision behind it. Omni isn't three models hidden behind a single API. It's one neural network with native multimodality, and that changes the rules in AI video.

In this piece we'll lay it out: what Omni can actually do, how it differs from Veo 3.1, Sora 2, and Seedance 2.0, what demos Google ran, and whether you should migrate now.

Heads up: at Clipia, we're working on getting Omni available on our platform — without a separate Google subscription. The exact timing depends on when Google opens up the public API. Want to know on launch day? Subscribe to our Telegram channel. For now — let's break down what this thing actually is and whether it's worth waiting for.

What "native multimodal" means in practice

The previous generation of AI video models (Veo 3, Sora 2, Kling 3) works like this:

You write a text prompt.

You can attach one image (image-to-video).

The model generates video — audio is added by a separate model.

Omni works differently. A single neural network gets, simultaneously:

A text description.

Up to 5 images as references.

Audio — voice, music, sound effects.

Video — a clip to edit.

The model reasons across all inputs at once and outputs a video that respects all of them. It's not a stitch. It's a unified understanding of the scene.

Google's own framing: the model is "grounded in real-world knowledge." It knows physics, culture, history, and science — and it generates video with that knowledge baked in.

What Omni actually does

Pulling from Google's blog, the Gemini app docs, and breakdowns from 9to5Google and TechCrunch, here's the capability list.

1. Text-to-Video with native audio

Baseline: a text prompt → up to 10 seconds of video with automatically generated audio (voice, ambient, effects). No separate TTS step.

Useful for: short ads, explainers, Reels/Shorts content.

2. Image + Audio + Text → Video

Submit 1–5 photos, a voice recording, and a description — Omni assembles a coherent video. This is native multi-reference, and the only other model that exposes it openly is Seedance 2.0 (up to 9 references). Now Google's in that game too.

Useful for: a character across multiple scenes, product videos, montages from existing assets.

Google's canonical demo. The grid below shows the four inputs you feed into Omni: a fern video, a fireflies image, a harp audio track, and a text prompt. Underneath — the single output Omni assembled:

Input video — fern in the wind.

Input image — fireflies on black.

Input audio — solo harp.

Prompt — text description of the desired scene.

Output — fern with fireflies dancing above it, set to a live harp performance. One video, one model, four inputs.

Source: DeepMind — Gemini Omni. This is exactly the "any-to-any" Omni was designed for: not three models stitched in a pipeline, but one neural network holding all four sources in mind at once.

3. Conversational Editing — the killer feature

The most powerful thing in Omni. After generation (or on top of an uploaded video), you continue in chat:

— "Swap the character for a brunette." — "Change the background to a beach." — "Soften the lighting." — "Stabilize the camera."

The model holds the conversation context and updates only what changed, keeping faces, angles, and the scene's logic intact. This isn't Photoshop's magic wand — this is iterative, directorial dialogue.

Here's how it works in practice — take an original violin shot and walk it through three sequential edits. Top-left is the original; each next tile is the result of the next prompt in chat:

Input video — the original violinist shot.

Prompt: "Make the violinist invisible but keep the violin's sound."

Prompt: "Switch to a different camera angle."

Prompt: "Transport the violinist to a sunny field."

Source: DeepMind — Gemini Omni page. Across all three edits the violinist's face, dress, lighting, and the violin phrase's timing all stay intact. That's the consistency other models don't have: in them, an edit would mangle the face, the sound, and the scene.

Very few models in the industry do this. For most, "edit" = "regenerate from scratch," and the character drifts.

4. Video Remix — rewrite an existing clip

Upload a finished video and say:

— "Make it claymation style." — "Change the season to winter." — "Move the camera higher." — "Swap the car for a bicycle."

Omni understands the source clip's context and rewrites the scene without losing motion or timing. Object replacement works from a description, no masks needed.

Example — turning a real video into voxel art while keeping motion and physics intact:

Source: DeepMind. Prompt style: "Transform the scene into voxel art while keeping motion intact."

5. Native Audio Generation

Sound is generated by the same brain as the picture. That gives consistency: marble bounces — you hear the hit. Professor writes on the chalkboard — you hear the squeak. Not every model does this (Veo 3 — yes, Kling 3 — partially, Sora 2 — yes, Seedance 2 — yes).

Example — a solo violin part with bow motion natively synced to the audio:

Source: keynote. Native sync between audio and motion, no post-production.

The demos Google ran on stage

These aren't marketing teasers — they're concrete clips you can verify.

▶ All demos below are shown in the official Google I/O 2026 keynote and available on the Gemini Omni overview page.

Demo 1: Marble in a maze

A marble rolls through a complex path. The model correctly resolves bounce physics and audio: muted thuds on wood, bright pings on metal, a bell ringing at the finish. This is a serious stress test: physics plus audio-visual sync.

Source: official Google blog post "Introducing Gemini Omni". Prompt: "A marble rolling fast on a chain reaction style track, continuous smooth shot."

Demo 2: Claymation protein folding

An explainer in stop-motion clay aesthetics: molecules folding, labeled correctly at each step, motion smooth. Tests consistent style across a longer scene — most models drift out of style by the end.

Source: Google I/O 2026 keynote. Demonstrates scientific knowledge + style persistence.

Demo 3: Professor at a chalkboard

A person writes out a trigonometric identity and speaks it aloud. The hardest part: text on the board stays legible. Most video models, up through 2026, had near-zero odds of producing readable rendered text.

Here's Google's readable-text test — letters appearing synchronized with the on-screen action:

Source: DeepMind. The thing you've been waiting on for years — no more generating text separately and compositing it in After Effects.

These three aren't cherry-picked stunts. They're a public benchmark. Google set the bar; now competitors get measured against it.

SynthID — the invisible watermark

Every video out of Omni is marked with SynthID — Google's watermark, invisible to the eye but detectable by classifiers. It lets:

Social platforms and media flag AI content.

Moderation systems block deepfakes.

Creators prove a video is AI-generated when that matters.

And the bigger story: in the same week, OpenAI, Kakao, and ElevenLabs all announced they're adopting SynthID. It's the first time the AI industry has picked a single transparency standard. If you work with clients, expect briefs to start including "SynthID tagging required."

Pricing and availability

What's live today: Omni Flash — the first model in the series. Top-tier Omni Pro is announced, no date yet.

Tier | Price | Omni Flash access
Gemini Free | $0 | No
AI Plus | $20/mo | Yes, with limits
AI Pro | ~$30/mo | Yes, higher limits
AI Ultra | $100/mo | Full access + Spark + 5× limits
AI Ultra Top | $200/mo | All above + early access

Omni Flash will also be free through YouTube Shorts and YouTube Create — but with a simplified UI and without conversational editing.

Regional caveats: some features (especially video-to-video and conversational editing) may be US-only at launch. AI Plus with baseline generation is broader.

Omni vs Veo 3.1 vs Sora 2 vs Kling 3 vs Seedance 2.0

Honest side-by-side with the current market leaders.

Feature | Gemini Omni Flash | Veo 3.1 | Sora 2 Pro | Kling 3.0 | Seedance 2.0
Video length | up to 10 sec | 8 sec | up to 25 sec | 3–15 sec | 5–15 sec
Resolution | 1080p | 1080p | 1080p | 1080p | up to 2K
Native audio | Yes | Yes | Yes | Partial | Yes
Multi-image input | up to 5 | 1–3 | 1 | 1 | up to 9
Conversational edit | Yes | No | No | No | No
Video-to-video | Yes | Limited | Limited | No | Limited
SynthID watermark | Yes | Yes | Via subscription | No | No
Access pricing | $20/mo+ | Gemini-only | ChatGPT $20+ | Credits | Credits

When to pick Omni

You need iterative voice editing. This is its core advantage.

You're juggling modalities (photo + audio + text in one task).

You're already in Google's ecosystem (AI Plus/Pro/Ultra).

A client requires SynthID tagging.

When another model wins

You need video longer than 10 sec — Sora 2 Pro goes to 25.

Multi-angle scene with one character — Kling 3.0 Multi-Shot or Seedance 2.0 multi-reference.

Best-in-class physics and cinematography — Veo 3.1 is still the "cinematic" benchmark.

You don't want to lock into one subscription — which is exactly what Clipia exists for.

When will Gemini Omni land on Clipia

The honest short answer: we're working on it. The longer one is below.

Right now, Omni Flash is only available inside Google AI Plus at $20/month and for free via YouTube Shorts. Google hasn't opened the public API yet — access is being rolled out gradually, starting from Google's own apps. This is normal for a fresh flagship: Veo 3 was Gemini-only for its first few weeks too, before we could plug it into Clipia.

What we're doing right now

Building infrastructure for conversational editing. It's a new interaction pattern — long-lived sessions, multi-turn state, edit history. We already run similar logic in Clipia's AI assistant, but video gen needs more work.

Watching the API rollout. We'll plug Omni in the day Google opens public access — no lag.

Testing conversational UX on the models we already have, so the interface feels familiar by the time Omni shows up.

What's available today

The same class of models — frontier video nets with native audio and multi-reference — runs on Clipia right now:

Veo 3.1 — cinematic physics from Google DeepMind, the same team that built Omni.

Seedance 2.0 — up to 9 I2V references (Omni does 5), 2K resolution, up to 15 seconds.

Kling 3.0 — Multi-Shot (multiple scenes in one request) and Motion Control.

Nano Banana 2 — for static references you then feed into I2V.

Pay for output, not for a subscription. No "either Veo or Kling" tiers — credits are universal, you pick the model per task.

Get the launch notification

→ Join Clipia's Telegram channel — we post the day any new model goes live. No spam. Just releases and reviews.

→ Try Clipia now — claim welcome credits, run Veo/Seedance/Kling on your own footage. By the time Omni arrives, you already know the UI.

Three prompts to try right now

If you have AI Plus and want to put Omni through its paces — here are three tasks that reveal what the model can really do.

Prompt 1: Physics and sound

A glass marble rolls through a wooden maze with metal bells
at corners. Each collision produces realistic sound: muted
thump on wood, bright ring on metal. Top-down camera, cinematic
lighting, slow-motion final 2 seconds.

After generation — ask the model: "Swap the marble for a steel ball. The sound should become metallic." That's how you test conversational editing.

Prompt 2: Style and consistency

Stop-motion claymation explainer: a tiny clay figure assembles
a smartphone from parts on a workbench. Soft natural light,
labels appear in handwritten chalk style above each part.
8 seconds total, 4 distinct steps.

Tests style persistence and readable text rendering.

Prompt 3: Multi-modal input

Upload a photo of your pet + a short voice clip + this prompt:

Generate a 10-second video where this pet (image 1) speaks
with the voice from the audio clip. Background: a sunlit
living room. Cinematic shallow depth of field. Lip-sync
to audio precisely.

Tests the native multimodality that's the whole point of Omni.

Bottom line: should you migrate to Omni

If you're a marketer or creator — no, don't migrate yet. Clipia, Sora, Kling all still have edges (length, multi-shot, physics). But you do need to try Omni — it'll give you a new reference point for "what AI video feels like in 2026."

If you're an AI developer or agency — add Omni to your stack. Conversational editing is a new UX paradigm, and it'll spread to every other model over the next 6–12 months. Knowing how it works in practice matters now.

If you're planning a 2026 content strategy — assume that:

Video will be edited by voice, not on a timeline.

SynthID-style tagging will become platform-required.

Multi-modal input (photo + audio + text in one task) will become normal.

Google didn't pull off a miracle. Google shipped to production what others demo in research papers. Long-term, that's more important than any ELO score on a leaderboard.

One last thing: you read this far — it matters to you. When Omni lands on Clipia, we'll post about it the day it goes live. Subscribe to Telegram to not miss it. For now — try Veo 3.1, Seedance 2.0, and Kling 3.0 on Clipia →. Same class. Already working.

Five more capabilities not shown above

The sections above covered Omni's five core modes. But the keynote and DeepMind's page revealed several extra capabilities worth calling out separately. One example per category — each demonstrating something not already shown.

Reimagine the action — change what happens, keep the scene

You can upload a video and say "there should be different activity here" — the model rebuilds the action without losing the character, the background, or the lighting. Not the same as Video Remix (section 4) — that's style, this is plot.

Audio-grounded explainer — scientific narration with sound

Omni holds the scientific concept's context and generates video with on-screen captions + voiceover synchronized to the action. Not to be confused with Demo 2 (that was about the claymation style) — here the emphasis is on factual content.

Style transfer with people preserved

This is a sub-feature of Video Remix (section 4 showed style swap without people). Here — a real scene with a person, new artistic style applied, but the subject's face and identity stay intact.

Surreal physics — unreal but internally consistent

Omni can generate scenes that don't exist in reality but whose physics is consistent within itself — objects interact by the rules of the made-up world. Useful for ads, concept art, music videos.

Cinematic dream-physics — hyperreal cinema-grade output

The top tier: quality indistinguishable from professional filming. Liquid chrome, reflections, angles — all working in sync. This is why Omni was built as a "production-grade" model, not a "toy."

All videos in this article are official Google and DeepMind assets published on May 19, 2026 with the Gemini Omni announcement. Mirrored to Clipia's CDN to keep the article stable against source changes.

Sources

Google Blog: introducing Gemini Omni

Gemini Omni overview (gemini.google)

9to5Google: Gemini Omni starts today with lifelike video

TechCrunch: Gemini Omni turns images, audio, and text into video

VentureBeat: Google unveils Gemini Omni 'any-to-any' AI model

The Tech Portal: Gemini Omni, Gemini 3.5 Flash, AI Search

SiliconANGLE: Gemini 3.5 Flash and Omni